To make the look more realistic, fresh, and detailed, as well as atmospheric, post-processing was something I had to incorporate.
Finding the perfect post-processing profile took a lot of testing with customising the settings in the inspector. But in the end, the most atmospheric appearance used:
Antialiasing
Ambient Occlusion
Bloom
Colour Grading
Vignette
Here is what the post-processing looks like in both scenes:
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